In an era where platform exclusivity continues to divide gaming communities, The Witcher 4 stands at a fascinating crossroads. While Sony zealously guards its exclusive titles like a dragon hoarding gold, and Microsoft takes tentative steps toward platform agnosticism, CD Projekt Red has an opportunity to make gaming history.
The idea of a PC-exclusive launch for The Witcher 4 might raise eyebrows, but the possibility lurks in the shadows of CDPR’s carefully worded statements. Such a move would flip the script on those PlayStation fanboys who’ve spent years defending console exclusivity, turning their own arguments against them.
And who better to lead the charge than Henry Cavill, gaming’s most celebrated PC loyalist? The former face of Geralt might not be starring in the new game, but his spirit of PC gaming excellence lives on.
While CD Projekt Red‘s VP of Technology, Charles Tremblay, has previously said that the studio isn’t particularly fond of “scattered releases,” let’s imagine they took a different path for The Witcher 4. What if, instead of juggling multiple platform launches, they focused their efforts entirely on creating the ultimate PC gaming experience?
Interestingly, when discussing platform strategy with Eurogamer, Tremblay’s choice of words—“Most likely, we will not have a PC-only launch”—leaves a tiny window of possibility open. While it may not be the studio’s preferred path, the mere acknowledgment of a PC-first scenario suggests they’ve at least considered the benefits of such an approach.
Now imagine CDPR turning the tables completely. For years, Sony has justified its exclusive titles as necessary for pushing technological boundaries and delivering “premium experiences.”
Picture the studio using that exact same logic to justify a PC-only release. “Sorry, but current-gen consoles just can’t handle what we’re trying to achieve with The Witcher 4″—wouldn’t that sound familiar to anyone who’s ever wanted to play God of War or Spider-Man at launch?
The technical advantages would be undeniable. Free from the constraints of console hardware limitations, CDPR could push visual boundaries beyond anything possible on current-gen systems. Ray-tracing that would make a PS5 melt, draw distances that would send an Xbox into therapy, and mod support that would make Skyrim blush!
The beautiful irony of this hypothetical scenario? The very same people who’ve spent years defending Sony’s exclusive practices would suddenly find themselves on the other side of the fence. All those arguments about “but it’s good for the industry” and “exclusives drive innovation” would ring rather hollow when they are the ones waiting for a port.
It would be the ultimate power move. While Sony continues its selective drip feed of PC ports, arriving years after their console debuts, The Witcher 4 could show what true platform-pushing innovation looks like. And who better to appreciate this than Henry Cavill, the man who famously built his own gaming PC and understands the platform’s potential?
Of course, this remains purely speculative. The studio has indicated they’re planning for a wider release. But in an alternate universe, this PC-exclusive launch would serve as a masterclass in karmic justice, forcing console warriors to confront their own exclusivity arguments from the other side.
Would it be petty? Perhaps. Would it be satisfying? Absolutely. Would it make technical sense? Given the ambitious scope of The Witcher 4, more than you might think.
What’s your take on this hypothetical scenario? Would a PC-exclusive Witcher game be poetic justice for years of console exclusivity, or would it just perpetuate the platform wars? Share your thoughts in the comments below!
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