The recent Minecraft movie trailer that dropped just yesterday has left many fans scratching their heads. People expected something fun, creative, and maybe even a bit crazy, but what they got was a total mess.
The film looks more like a bad CGI experiment than something that should’ve brought the fun world of Minecraft to life. The decision to make it live-action instead of animated was a huge misstep, and most fans agree. It seems that unfortunately, the movie will be following in the footsteps of another huge recent misfire, the Borderlands movie.
Minecraft is known for its simple yet charming game visuals. This could’ve been a great animated movie or even a mix of live-action and animation. But instead, the trailer shows off weird CGI, poor lighting, and bad color grading that makes everything look flat and lifeless.
Fans expected more, especially with other recent video game adaptations doing so well. It’s shocking how the studio dropped the ball on a property with so much potential. With the Minecraft universe being so vast and imaginative, why did they choose such a dull and uninspired approach?
Then, there’s the Borderlands movie, which is another recent disaster when it comes to video game adaptations. The game series has always been full of quirky characters, insane storylines, and a fun world.
But the movie seemed to completely miss what made the games so great, only understanding it on a surface level. Poor casting decisions left fans wondering if anyone involved even played the games or understood what made them special in the first place.
The actors didn’t seem to fit their characters at all, and the movie’s interpretation of the story was all over the place. It was as if they took the first two games’ actually good humor and charm and drained it all, leaving something that felt extremely unfunny. Even on a technical filmmaking level, there’s just so much wrong with it, like the shoddy editing and nonsensical storytelling.
It seemed like the movie was made for a casual audience that might have never even heard of Borderlands. In trying to appeal to everyone, it ended up pleasing no one. Fans of the games were disappointed, and casual viewers didn’t find much to get excited about either.
In the last few years, there have been some fantastic video game adaptations, especially on TV shows like Amazon’s Fallout, HBO’s The Last of Us, and Netflix’s Arcane and Castlevania, which have shown how great game stories can be when putting in a good amount of work and effort to not only make them faithful to the games, but also great on their own.
Even some movies like Sonic the Hedgehog and Super Mario Bros. managed to capture what made their games so fun. But when it comes to feature-length films, there’s always a risk of things going wrong.
Games naturally tell their stories over long periods of 15-20 hours, and quite often even longer, with deep worldbuilding and character development that’s hard to shove into just two hours.
This often leads to movies being tuned for casual audiences and missing out on what made the games special. A lot of these studios rely way too much on the name and popularity of the game, forgetting to make a good movie first and foremost.
It’s clear that many studios still don’t fully understand what makes video games work. They seem to be making some baffling decisions and making these movies for an audience that doesn’t really care about the games, and in the process, they alienate the fans.
How do you personally feel about these two video game adaptations? Let us know in the comments.
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