2024 has been a remarkable year for the gaming industry, and Black Myth: Wukong has been the biggest game of the year. Developed by Game Science, this action-adventure epic has seen unprecedented and phenomenal success this year, despite it coming out in the second half of the year.
With a reported 20 million copies sold in just the first month, the game is cementing itself as one of the most impressive launches in recent history. The studio has set a new standard in 2024 and it’s safe to say their next project, Black Myth: Jiang Ziya, is already on the path to success.
Game Science’s ability to blend ancient Chinese mythology with modern action-adventure elements has been a game-changer for the industry. Black Myth: Wukong was based on Journey to the West, one of China’s most cherished literary works. And Black Myth: Jiang Ziya, the reported sequel, will reportedly draw from The Investiture of the Gods.
The unprecedented sales numbers of the game highlight the massive global interest in Chinese folklore when presented with AAA-quality production. In the first three days after its release, Wukong sold 10 million copies and this figure doubled by the end of the month.
These numbers rival historic releases like Grand Theft Auto V and Elden Ring, putting the studio in an elite category. As Jiang Ziya explores a completely different mythological story, fans are excited to see how Game Science will bring another chapter of Chinese culture to the big screen and the rest of the world
Black Myth Wukong might actually be my Game of the Year for 2024 so far
I can’t believe this is this studio’s first AAA game, these boss fights are literally on par if not better than Souls games & Elden Ring’s greatest boss fights
HOW DID THEY COOK THIS HARD? pic.twitter.com/KD2LbdlCHP
— Ameer (@SynthPotato) September 28, 2024
Black Myth: Wukong‘s journey to the Game of the Year title is still uncertain, its sales success is undeniable. The global appeal of the game, its mythological depth, and stunning visuals have cemented Wukong as one of the most talked-about games of the year.
One of the major reasons for Wukong’s dominance is its massive appeal in China, where console gaming has only recently gained mainstream popularity. This market shift has allowed the studio to tap into a previously unavailable audience.
Feng Ji spent $70M developing China’s first AAA game from scratch. Everyone called it a bold experiment by idealists.
But Feng saw something others didn’t.
6.5 years later, Black Myth: Wukong became one of the fastest-selling games in history.
Here’s his game-changing story: pic.twitter.com/Rwz7WnVHIL
— Willie Chou (@WillieChou) September 8, 2024
What makes the future of the Black Myth series even more exciting is the potential for expansion beyond Jiang Ziya. Game Science has already trademarked another possible sequel, Black Myth: Zhong Kui.
The critical and commercial success that the game found has made it clear that Game Science knows how to create a blockbuster. While Wukong faces stiff competition for Game of the Year, its overwhelming sales numbers make it hard to ignore.
As the studio moves forward with plans for Jiang Ziya, they are undoubtedly aware that the bar has been set high. But with their proven track record, there’s little doubt that their next project will be another masterpiece in the making.
What do you think of Black Myth: Wukong‘s success? Let is know in the comments!
#Jiang #Ziya #Absolute #Banger